^Khronos Reveals API Updates & New Working Groups at GDC. Khronos Group. 2017-02-27 [2017-03-08]. (原始內容存檔於2017-03-08). The Khronos Virtual Reality Initiative announced in December is making rapid progress in designing an open standard for portable Virtual Reality and Augmented Reality apps and devices. Today, Khronos releases the official name of the standard: OpenXR
^The OpenXR Working Group is Here!. Khronos Group. 2017-02-27 [2017-03-08]. (原始內容存檔於2017-03-08). The OpenXR standard comes in two parts. First, the Application Interface, which application developers and middleware providers write to, and which serves to define and combine common, cross-platform functionality(...)Next, the Device Layer allows VR/AR runtimes to interface with various devices
^A Chat With Khronos President Neil Trevett About Vulkan, OpenXR, SPIR-V In 2017. Phoronix. 2017-03-08 [2017-03-09]. (原始內容存檔於2017-03-08). With regard to their OpenXR effort for an industry standard VR, we won't see the fruit of this work until next year. Currently, the tentative target appears to be for holiday 2018 but we may see some companies showing off efforts earlier in the calendar year